fix: Update OpenCASCADE API usage for 2D/3D geometry conversion

Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
This commit is contained in:
2026-03-03 16:30:13 -07:00
parent 4cebb8d552
commit b75e355698
+42 -41
View File
@@ -18,6 +18,7 @@
#include <gp_Pnt2d.hxx> #include <gp_Pnt2d.hxx>
#include <gp_Dir2d.hxx> #include <gp_Dir2d.hxx>
#include <gp_Vec2d.hxx> #include <gp_Vec2d.hxx>
#include <gp_Vec.hxx>
#include <ElCLib.hxx> #include <ElCLib.hxx>
LineTool::LineTool(ViewportWidget* viewport) LineTool::LineTool(ViewportWidget* viewport)
@@ -84,9 +85,9 @@ void LineTool::mousePressEvent(QMouseEvent *event)
gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z()); gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z());
gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z()); gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z());
gp_Pnt2d startPnt2d = ElCLib::Value(startPnt, plane); gp_Pnt2d startPnt2d(gp_Vec(plane.Location(), startPnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), startPnt).Dot(plane.YDirection()));
gp_Pnt2d mousePnt2d = ElCLib::Value(mousePnt, plane); gp_Pnt2d mousePnt2d(gp_Vec(plane.Location(), mousePnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), mousePnt).Dot(plane.YDirection()));
gp_Dir2d refDir2d = ElCLib::Direction(plane, refDirGp); gp_Dir2d refDir2d(refDirGp.Dot(plane.XDirection()), refDirGp.Dot(plane.YDirection()));
gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d); gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d);
double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X())); double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X()));
@@ -106,7 +107,7 @@ void LineTool::mousePressEvent(QMouseEvent *event)
} }
double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle); double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle);
gp_Dir2d finalDir2d(cos(finalAngleRad), sin(finalAngleRad)); gp_Dir2d finalDir2d(cos(finalAngleRad), sin(finalAngleRad));
gp_Dir finalDir3d = ElCLib::Direction(finalDir2d, plane); gp_Dir finalDir3d = ElCLib::To3d(plane, finalDir2d);
QVector3D finalDir(finalDir3d.X(), finalDir3d.Y(), finalDir3d.Z()); QVector3D finalDir(finalDir3d.X(), finalDir3d.Y(), finalDir3d.Z());
double lineLength; double lineLength;
if (lengthFromInput) lineLength = inputLength; if (lengthFromInput) lineLength = inputLength;
@@ -137,14 +138,14 @@ void LineTool::mousePressEvent(QMouseEvent *event)
gp_Pnt worldPos(worldPosQ.x(), worldPosQ.y(), worldPosQ.z()); gp_Pnt worldPos(worldPosQ.x(), worldPosQ.y(), worldPosQ.z());
if (m_viewport->isSnappingHorizontal() || m_viewport->isSnappingVertical()) { if (m_viewport->isSnappingHorizontal() || m_viewport->isSnappingVertical()) {
gp_Pnt2d worldPos2d = ElCLib::Value(worldPos, plane); gp_Pnt2d worldPos2d(gp_Vec(plane.Location(), worldPos).Dot(plane.XDirection()), gp_Vec(plane.Location(), worldPos).Dot(plane.YDirection()));
gp_Pnt2d firstPoint2d = ElCLib::Value(m_firstLinePoint, plane); gp_Pnt2d firstPoint2d(gp_Vec(plane.Location(), m_firstLinePoint).Dot(plane.XDirection()), gp_Vec(plane.Location(), m_firstLinePoint).Dot(plane.YDirection()));
if (m_viewport->isSnappingHorizontal()) { if (m_viewport->isSnappingHorizontal()) {
worldPos2d.SetY(firstPoint2d.Y()); worldPos2d.SetY(firstPoint2d.Y());
} else { // vertical } else { // vertical
worldPos2d.SetX(firstPoint2d.X()); worldPos2d.SetX(firstPoint2d.X());
} }
worldPos = ElCLib::Value(worldPos2d, plane); worldPos = ElCLib::To3d(plane, worldPos2d);
} }
p = worldPos; p = worldPos;
} }
@@ -187,8 +188,8 @@ void LineTool::mouseMoveEvent(QMouseEvent *event)
gp_Pnt worldPos(worldPosQ.x(), worldPosQ.y(), worldPosQ.z()); gp_Pnt worldPos(worldPosQ.x(), worldPosQ.y(), worldPosQ.z());
gp_Pnt startPos = m_firstLinePoint; gp_Pnt startPos = m_firstLinePoint;
gp_Pnt2d worldPos2d = ElCLib::Value(worldPos, plane); gp_Pnt2d worldPos2d(gp_Vec(plane.Location(), worldPos).Dot(plane.XDirection()), gp_Vec(plane.Location(), worldPos).Dot(plane.YDirection()));
gp_Pnt2d startPos2d = ElCLib::Value(startPos, plane); gp_Pnt2d startPos2d(gp_Vec(plane.Location(), startPos).Dot(plane.XDirection()), gp_Vec(plane.Location(), startPos).Dot(plane.YDirection()));
gp_Vec2d delta(startPos2d, worldPos2d); gp_Vec2d delta(startPos2d, worldPos2d);
if (delta.Magnitude() > 1e-6) { if (delta.Magnitude() > 1e-6) {
@@ -250,9 +251,9 @@ void LineTool::finalizeCreation()
gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z()); gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z());
gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z()); gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z());
gp_Pnt2d startPnt2d = ElCLib::Value(startPnt, plane); gp_Pnt2d startPnt2d(gp_Vec(plane.Location(), startPnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), startPnt).Dot(plane.YDirection()));
gp_Pnt2d mousePnt2d = ElCLib::Value(mousePnt, plane); gp_Pnt2d mousePnt2d(gp_Vec(plane.Location(), mousePnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), mousePnt).Dot(plane.YDirection()));
gp_Dir2d refDir2d = ElCLib::Direction(plane, refDirGp); gp_Dir2d refDir2d(refDirGp.Dot(plane.XDirection()), refDirGp.Dot(plane.YDirection()));
gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d); gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d);
double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X())); double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X()));
@@ -272,7 +273,7 @@ void LineTool::finalizeCreation()
} }
double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle); double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle);
gp_Dir2d finalDir2d(cos(finalAngleRad), sin(finalAngleRad)); gp_Dir2d finalDir2d(cos(finalAngleRad), sin(finalAngleRad));
gp_Dir finalDir3d = ElCLib::Direction(finalDir2d, plane); gp_Dir finalDir3d = ElCLib::To3d(plane, finalDir2d);
QVector3D finalDir(finalDir3d.X(), finalDir3d.Y(), finalDir3d.Z()); QVector3D finalDir(finalDir3d.X(), finalDir3d.Y(), finalDir3d.Z());
double lineLength; double lineLength;
if (lengthFromInput) lineLength = inputLength; if (lengthFromInput) lineLength = inputLength;
@@ -354,9 +355,9 @@ void LineTool::paintGL()
gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z()); gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z());
gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z()); gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z());
gp_Pnt2d startPnt2d = ElCLib::Value(startPnt, plane); gp_Pnt2d startPnt2d(gp_Vec(plane.Location(), startPnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), startPnt).Dot(plane.YDirection()));
gp_Pnt2d mousePnt2d = ElCLib::Value(mousePnt, plane); gp_Pnt2d mousePnt2d(gp_Vec(plane.Location(), mousePnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), mousePnt).Dot(plane.YDirection()));
gp_Dir2d refDir2d = ElCLib::Direction(plane, refDirGp); gp_Dir2d refDir2d(refDirGp.Dot(plane.XDirection()), refDirGp.Dot(plane.YDirection()));
gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d); gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d);
double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X())); double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X()));
@@ -379,7 +380,7 @@ void LineTool::paintGL()
double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle); double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle);
gp_Dir2d finalDir2d(cos(finalAngleRad), sin(finalAngleRad)); gp_Dir2d finalDir2d(cos(finalAngleRad), sin(finalAngleRad));
gp_Dir finalDir3d = ElCLib::Direction(finalDir2d, plane); gp_Dir finalDir3d = ElCLib::To3d(plane, finalDir2d);
QVector3D finalDir(finalDir3d.X(), finalDir3d.Y(), finalDir3d.Z()); QVector3D finalDir(finalDir3d.X(), finalDir3d.Y(), finalDir3d.Z());
double lineLength; double lineLength;
@@ -410,14 +411,14 @@ void LineTool::paintGL()
} else if (m_viewport->isSnappingVertex()) { } else if (m_viewport->isSnappingVertex()) {
worldPosPnt = m_viewport->snapVertex(); worldPosPnt = m_viewport->snapVertex();
} else if (m_viewport->isSnappingHorizontal() || m_viewport->isSnappingVertical()) { } else if (m_viewport->isSnappingHorizontal() || m_viewport->isSnappingVertical()) {
gp_Pnt2d worldPos2d = ElCLib::Value(worldPosPnt, plane); gp_Pnt2d worldPos2d(gp_Vec(plane.Location(), worldPosPnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), worldPosPnt).Dot(plane.YDirection()));
gp_Pnt2d firstPoint2d = ElCLib::Value(m_firstLinePoint, plane); gp_Pnt2d firstPoint2d(gp_Vec(plane.Location(), m_firstLinePoint).Dot(plane.XDirection()), gp_Vec(plane.Location(), m_firstLinePoint).Dot(plane.YDirection()));
if (m_viewport->isSnappingHorizontal()) { if (m_viewport->isSnappingHorizontal()) {
worldPos2d.SetY(firstPoint2d.Y()); worldPos2d.SetY(firstPoint2d.Y());
} else { // vertical } else { // vertical
worldPos2d.SetX(firstPoint2d.X()); worldPos2d.SetX(firstPoint2d.X());
} }
worldPosPnt = ElCLib::Value(worldPos2d, plane); worldPosPnt = ElCLib::To3d(plane, worldPos2d);
} }
worldPos.setX(worldPosPnt.X()); worldPos.setY(worldPosPnt.Y()); worldPos.setZ(worldPosPnt.Z()); worldPos.setX(worldPosPnt.X()); worldPos.setY(worldPosPnt.Y()); worldPos.setZ(worldPosPnt.Z());
} }
@@ -453,9 +454,9 @@ void LineTool::paintGL()
gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z()); gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z());
gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z()); gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z());
gp_Pnt2d startPnt2d = ElCLib::Value(startPnt, plane); gp_Pnt2d startPnt2d(gp_Vec(plane.Location(), startPnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), startPnt).Dot(plane.YDirection()));
gp_Pnt2d mousePnt2d = ElCLib::Value(mousePnt, plane); gp_Pnt2d mousePnt2d(gp_Vec(plane.Location(), mousePnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), mousePnt).Dot(plane.YDirection()));
gp_Dir2d refDir2d = ElCLib::Direction(plane, refDirGp); gp_Dir2d refDir2d(refDirGp.Dot(plane.XDirection()), refDirGp.Dot(plane.YDirection()));
gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d); gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d);
double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X())); double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X()));
@@ -477,8 +478,8 @@ void LineTool::paintGL()
gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z()); gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z());
gp_Dir lineDirGp(lineVec.x(), lineVec.y(), lineVec.z()); gp_Dir lineDirGp(lineVec.x(), lineVec.y(), lineVec.z());
gp_Dir2d refDir2d = ElCLib::Direction(plane, refDirGp); gp_Dir2d refDir2d(refDirGp.Dot(plane.XDirection()), refDirGp.Dot(plane.YDirection()));
gp_Dir2d lineDir2d = ElCLib::Direction(plane, lineDirGp); gp_Dir2d lineDir2d(lineDirGp.Dot(plane.XDirection()), lineDirGp.Dot(plane.YDirection()));
refAngle = atan2(refDir2d.Y(), refDir2d.X()); refAngle = atan2(refDir2d.Y(), refDir2d.X());
lineAngle = atan2(lineDir2d.Y(), lineDir2d.X()); lineAngle = atan2(lineDir2d.Y(), lineDir2d.X());
@@ -492,9 +493,9 @@ void LineTool::paintGL()
vertices.clear(); vertices.clear();
gp_Dir lineDirGp(lineVec.x(), lineVec.y(), lineVec.z()); gp_Dir lineDirGp(lineVec.x(), lineVec.y(), lineVec.z());
gp_Dir2d lineDir2d = ElCLib::Direction(plane, lineDirGp); gp_Dir2d lineDir2d(lineDirGp.Dot(plane.XDirection()), lineDirGp.Dot(plane.YDirection()));
gp_Dir2d perpDir2d(-lineDir2d.Y(), lineDir2d.X()); gp_Dir2d perpDir2d(-lineDir2d.Y(), lineDir2d.X());
gp_Dir perpDir3d = ElCLib::Direction(perpDir2d, plane); gp_Dir perpDir3d = ElCLib::To3d(plane, perpDir2d);
QVector3D perpVec(perpDir3d.X(), perpDir3d.Y(), perpDir3d.Z()); QVector3D perpVec(perpDir3d.X(), perpDir3d.Y(), perpDir3d.Z());
if (angleDiff < 0) { if (angleDiff < 0) {
@@ -670,9 +671,9 @@ void LineTool::paint2D(QPainter& painter, const QMatrix4x4& modelView, const QMa
gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z()); gp_Pnt mousePnt(currentMouseWorldPos.x(), currentMouseWorldPos.y(), currentMouseWorldPos.z());
gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z()); gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z());
gp_Pnt2d startPnt2d = ElCLib::Value(startPnt, plane); gp_Pnt2d startPnt2d(gp_Vec(plane.Location(), startPnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), startPnt).Dot(plane.YDirection()));
gp_Pnt2d mousePnt2d = ElCLib::Value(mousePnt, plane); gp_Pnt2d mousePnt2d(gp_Vec(plane.Location(), mousePnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), mousePnt).Dot(plane.YDirection()));
gp_Dir2d refDir2d = ElCLib::Direction(plane, refDirGp); gp_Dir2d refDir2d(refDirGp.Dot(plane.XDirection()), refDirGp.Dot(plane.YDirection()));
gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d); gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d);
double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X())); double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X()));
@@ -695,7 +696,7 @@ void LineTool::paint2D(QPainter& painter, const QMatrix4x4& modelView, const QMa
double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle); double finalAngleRad = qDegreesToRadians(refAngle + snappedAngle);
gp_Dir2d finalDir2d(cos(finalAngleRad), sin(finalAngleRad)); gp_Dir2d finalDir2d(cos(finalAngleRad), sin(finalAngleRad));
gp_Dir finalDir3d = ElCLib::Direction(finalDir2d, plane); gp_Dir finalDir3d = ElCLib::To3d(plane, finalDir2d);
QVector3D finalDir(finalDir3d.X(), finalDir3d.Y(), finalDir3d.Z()); QVector3D finalDir(finalDir3d.X(), finalDir3d.Y(), finalDir3d.Z());
if (lengthFromInput) { if (lengthFromInput) {
@@ -726,14 +727,14 @@ void LineTool::paint2D(QPainter& painter, const QMatrix4x4& modelView, const QMa
} else if (m_viewport->isSnappingVertex()) { } else if (m_viewport->isSnappingVertex()) {
worldPosPnt = m_viewport->snapVertex(); worldPosPnt = m_viewport->snapVertex();
} else if (m_viewport->isSnappingHorizontal() || m_viewport->isSnappingVertical()) { } else if (m_viewport->isSnappingHorizontal() || m_viewport->isSnappingVertical()) {
gp_Pnt2d worldPos2d = ElCLib::Value(worldPosPnt, plane); gp_Pnt2d worldPos2d(gp_Vec(plane.Location(), worldPosPnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), worldPosPnt).Dot(plane.YDirection()));
gp_Pnt2d firstPoint2d = ElCLib::Value(m_firstLinePoint, plane); gp_Pnt2d firstPoint2d(gp_Vec(plane.Location(), m_firstLinePoint).Dot(plane.XDirection()), gp_Vec(plane.Location(), m_firstLinePoint).Dot(plane.YDirection()));
if (m_viewport->isSnappingHorizontal()) { if (m_viewport->isSnappingHorizontal()) {
worldPos2d.SetY(firstPoint2d.Y()); worldPos2d.SetY(firstPoint2d.Y());
} else { // vertical } else { // vertical
worldPos2d.SetX(firstPoint2d.X()); worldPos2d.SetX(firstPoint2d.X());
} }
worldPosPnt = ElCLib::Value(worldPos2d, plane); worldPosPnt = ElCLib::To3d(plane, worldPos2d);
} }
worldPos.setX(worldPosPnt.X()); worldPos.setY(worldPosPnt.Y()); worldPos.setZ(worldPosPnt.Z()); worldPos.setX(worldPosPnt.X()); worldPos.setY(worldPosPnt.Y()); worldPos.setZ(worldPosPnt.Z());
lineLength = (worldPos - startPos).length(); lineLength = (worldPos - startPos).length();
@@ -759,9 +760,9 @@ void LineTool::paint2D(QPainter& painter, const QMatrix4x4& modelView, const QMa
gp_Pnt mousePnt(currentMouseWorldPosForText.x(), currentMouseWorldPosForText.y(), currentMouseWorldPosForText.z()); gp_Pnt mousePnt(currentMouseWorldPosForText.x(), currentMouseWorldPosForText.y(), currentMouseWorldPosForText.z());
gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z()); gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z());
gp_Pnt2d startPnt2d = ElCLib::Value(startPnt, plane); gp_Pnt2d startPnt2d(gp_Vec(plane.Location(), startPnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), startPnt).Dot(plane.YDirection()));
gp_Pnt2d mousePnt2d = ElCLib::Value(mousePnt, plane); gp_Pnt2d mousePnt2d(gp_Vec(plane.Location(), mousePnt).Dot(plane.XDirection()), gp_Vec(plane.Location(), mousePnt).Dot(plane.YDirection()));
gp_Dir2d refDir2d = ElCLib::Direction(plane, refDirGp); gp_Dir2d refDir2d(refDirGp.Dot(plane.XDirection()), refDirGp.Dot(plane.YDirection()));
gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d); gp_Vec2d mouseVec2d(startPnt2d, mousePnt2d);
double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X())); double mouseAngle = qRadiansToDegrees(atan2(mouseVec2d.Y(), mouseVec2d.X()));
@@ -784,8 +785,8 @@ void LineTool::paint2D(QPainter& painter, const QMatrix4x4& modelView, const QMa
gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z()); gp_Dir refDirGp(refDir.x(), refDir.y(), refDir.z());
gp_Dir lineDirGp(lineVec.x(), lineVec.y(), lineVec.z()); gp_Dir lineDirGp(lineVec.x(), lineVec.y(), lineVec.z());
gp_Dir2d refDir2d = ElCLib::Direction(plane, refDirGp); gp_Dir2d refDir2d(refDirGp.Dot(plane.XDirection()), refDirGp.Dot(plane.YDirection()));
gp_Dir2d lineDir2d = ElCLib::Direction(plane, lineDirGp); gp_Dir2d lineDir2d(lineDirGp.Dot(plane.XDirection()), lineDirGp.Dot(plane.YDirection()));
refAngle = atan2(refDir2d.Y(), refDir2d.X()); refAngle = atan2(refDir2d.Y(), refDir2d.X());
lineAngle = atan2(lineDir2d.Y(), lineDir2d.X()); lineAngle = atan2(lineDir2d.Y(), lineDir2d.X());
@@ -796,9 +797,9 @@ void LineTool::paint2D(QPainter& painter, const QMatrix4x4& modelView, const QMa
lineAngle = refAngle + angleDiff; lineAngle = refAngle + angleDiff;
gp_Dir lineDirGp(lineVec.x(), lineVec.y(), lineVec.z()); gp_Dir lineDirGp(lineVec.x(), lineVec.y(), lineVec.z());
gp_Dir2d lineDir2d = ElCLib::Direction(plane, lineDirGp); gp_Dir2d lineDir2d(lineDirGp.Dot(plane.XDirection()), lineDirGp.Dot(plane.YDirection()));
gp_Dir2d perpDir2d(-lineDir2d.Y(), lineDir2d.X()); gp_Dir2d perpDir2d(-lineDir2d.Y(), lineDir2d.X());
gp_Dir perpDir3d = ElCLib::Direction(perpDir2d, plane); gp_Dir perpDir3d = ElCLib::To3d(plane, perpDir2d);
QVector3D perpVec(perpDir3d.X(), perpDir3d.Y(), perpDir3d.Z()); QVector3D perpVec(perpDir3d.X(), perpDir3d.Y(), perpDir3d.Z());
if (angleDiff < 0) { if (angleDiff < 0) {