refactor: Use gp_Ax2 for geometric calculations in RectangleTool
Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
This commit is contained in:
+223
-260
@@ -15,6 +15,10 @@
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#include <QOpenGLShaderProgram>
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#include <QOpenGLShaderProgram>
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#include <cmath>
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#include <cmath>
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#include <QtMath>
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#include <QtMath>
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#include <optional>
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#include <gp_Ax2.hxx>
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#include <gp_Pnt2d.hxx>
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#include <ElCLib.hxx>
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RectangleTool::RectangleTool(ViewportWidget* viewport)
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RectangleTool::RectangleTool(ViewportWidget* viewport)
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: SketchTool(viewport)
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: SketchTool(viewport)
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@@ -35,14 +39,18 @@ void RectangleTool::activate()
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void RectangleTool::mousePressEvent(QMouseEvent *event)
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void RectangleTool::mousePressEvent(QMouseEvent *event)
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{
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{
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auto currentPlaneOpt = m_viewport->currentPlane();
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if (!currentPlaneOpt) return;
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const auto& plane = currentPlaneOpt.value();
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gp_Pnt p;
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gp_Pnt p;
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if (!m_isDefining) {
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if (!m_isDefining) {
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if (m_viewport->isSnappingOrigin()) {
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if (m_viewport->isSnappingOrigin()) {
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p.SetCoord(0, 0, 0);
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p = plane.Location();
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} else if (m_viewport->isSnappingVertex()) {
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} else if (m_viewport->isSnappingVertex()) {
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p = m_viewport->snapVertex();
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p = m_viewport->snapVertex();
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} else {
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} else {
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QVector3D worldPos = m_viewport->unproject(event->pos(), m_viewport->currentPlane());
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QVector3D worldPos = m_viewport->unproject(event->pos(), plane);
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p.SetCoord(worldPos.x(), worldPos.y(), worldPos.z());
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p.SetCoord(worldPos.x(), worldPos.y(), worldPos.z());
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}
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}
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m_firstRectanglePoint = p;
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m_firstRectanglePoint = p;
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@@ -51,8 +59,8 @@ void RectangleTool::mousePressEvent(QMouseEvent *event)
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m_viewport->setProperty("heightInput", "");
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m_viewport->setProperty("heightInput", "");
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m_viewport->setProperty("dimensionEditMode", "height");
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m_viewport->setProperty("dimensionEditMode", "height");
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} else {
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} else {
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QVector3D worldPos;
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QVector3D worldPosQ;
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QVector3D startPos(m_firstRectanglePoint.X(), m_firstRectanglePoint.Y(), m_firstRectanglePoint.Z());
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gp_Pnt startPos = m_firstRectanglePoint;
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QString widthInput = m_viewport->property("widthInput").toString();
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QString widthInput = m_viewport->property("widthInput").toString();
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QString heightInput = m_viewport->property("heightInput").toString();
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QString heightInput = m_viewport->property("heightInput").toString();
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@@ -71,45 +79,35 @@ void RectangleTool::mousePressEvent(QMouseEvent *event)
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}
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}
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if (widthFromInput || heightFromInput) {
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if (widthFromInput || heightFromInput) {
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QVector3D mousePos = m_viewport->unproject(event->pos(), m_viewport->currentPlane());
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QVector3D mousePosQ = m_viewport->unproject(event->pos(), plane);
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QVector3D mouseDir = mousePos - startPos;
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gp_Pnt mousePos(mousePosQ.x(), mousePosQ.y(), mousePosQ.z());
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double current_w, current_h;
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if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
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gp_Pnt2d startPos2d = ElCLib::To2d(startPos, plane);
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current_w = qAbs(mouseDir.x());
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gp_Pnt2d mousePos2d = ElCLib::To2d(mousePos, plane);
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current_h = qAbs(mouseDir.y());
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} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
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double current_w = qAbs(mousePos2d.X() - startPos2d.X());
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current_w = qAbs(mouseDir.x());
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double current_h = qAbs(mousePos2d.Y() - startPos2d.Y());
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current_h = qAbs(mouseDir.z());
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} else { // YZ
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current_w = qAbs(mouseDir.y());
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current_h = qAbs(mouseDir.z());
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}
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double rect_w = widthFromInput ? inputWidth : current_w;
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double rect_w = widthFromInput ? inputWidth : current_w;
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double rect_h = heightFromInput ? inputHeight : current_h;
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double rect_h = heightFromInput ? inputHeight : current_h;
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int signX = (mouseDir.x() >= 0) ? 1 : -1;
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int signY = (mouseDir.y() >= 0) ? 1 : -1;
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int signX = (mousePos2d.X() >= startPos2d.X()) ? 1 : -1;
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int signZ = (mouseDir.z() >= 0) ? 1 : -1;
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int signY = (mousePos2d.Y() >= startPos2d.Y()) ? 1 : -1;
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worldPos = startPos;
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if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
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gp_Pnt2d endPos2d(startPos2d.X() + signX * rect_w, startPos2d.Y() + signY * rect_h);
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worldPos.setX(startPos.x() + signX * rect_w);
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gp_Pnt endPos3d = ElCLib::To3d(endPos2d, plane);
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worldPos.setY(startPos.y() + signY * rect_h);
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worldPosQ = QVector3D(endPos3d.X(), endPos3d.Y(), endPos3d.Z());
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} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
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worldPos.setX(startPos.x() + signX * rect_w);
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worldPos.setZ(startPos.z() + signZ * rect_h);
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} else { // YZ
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worldPos.setY(startPos.y() + signY * rect_w);
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worldPos.setZ(startPos.z() + signZ * rect_h);
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}
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} else {
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} else {
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if (m_viewport->isSnappingOrigin()) {
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if (m_viewport->isSnappingOrigin()) {
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worldPos.setX(0); worldPos.setY(0); worldPos.setZ(0);
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const auto& origin = plane.Location();
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worldPosQ.setX(origin.X()); worldPosQ.setY(origin.Y()); worldPosQ.setZ(origin.Z());
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} else if (m_viewport->isSnappingVertex()) {
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} else if (m_viewport->isSnappingVertex()) {
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worldPos = QVector3D(m_viewport->snapVertex().X(), m_viewport->snapVertex().Y(), m_viewport->snapVertex().Z());
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worldPosQ = QVector3D(m_viewport->snapVertex().X(), m_viewport->snapVertex().Y(), m_viewport->snapVertex().Z());
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} else {
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} else {
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worldPos = m_viewport->unproject(event->pos(), m_viewport->currentPlane());
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worldPosQ = m_viewport->unproject(event->pos(), plane);
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}
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}
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}
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}
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p.SetCoord(worldPos.x(), worldPos.y(), worldPos.z());
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p.SetCoord(worldPosQ.x(), worldPosQ.y(), worldPosQ.z());
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emit m_viewport->rectangleAdded(m_firstRectanglePoint, p);
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emit m_viewport->rectangleAdded(m_firstRectanglePoint, p);
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deactivate();
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deactivate();
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}
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}
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@@ -122,8 +120,12 @@ void RectangleTool::mouseMoveEvent(QMouseEvent *event)
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void RectangleTool::finalizeCreation()
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void RectangleTool::finalizeCreation()
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{
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{
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QVector3D worldPos;
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auto currentPlaneOpt = m_viewport->currentPlane();
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QVector3D startPos(m_firstRectanglePoint.X(), m_firstRectanglePoint.Y(), m_firstRectanglePoint.Z());
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if (!currentPlaneOpt) return;
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const auto& plane = currentPlaneOpt.value();
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QVector3D worldPosQ;
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gp_Pnt startPos = m_firstRectanglePoint;
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QString widthInput = m_viewport->property("widthInput").toString();
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QString widthInput = m_viewport->property("widthInput").toString();
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QString heightInput = m_viewport->property("heightInput").toString();
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QString heightInput = m_viewport->property("heightInput").toString();
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@@ -142,41 +144,30 @@ void RectangleTool::finalizeCreation()
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}
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}
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if (widthFromInput || heightFromInput) {
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if (widthFromInput || heightFromInput) {
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QVector3D mousePos = m_viewport->unproject(m_viewport->currentMousePos(), m_viewport->currentPlane());
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QVector3D mousePosQ = m_viewport->unproject(m_viewport->currentMousePos(), plane);
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QVector3D mouseDir = mousePos - startPos;
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gp_Pnt mousePos(mousePosQ.x(), mousePosQ.y(), mousePosQ.z());
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double current_w, current_h;
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if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
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gp_Pnt2d startPos2d = ElCLib::To2d(startPos, plane);
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current_w = qAbs(mouseDir.x());
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gp_Pnt2d mousePos2d = ElCLib::To2d(mousePos, plane);
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current_h = qAbs(mouseDir.y());
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} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
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double current_w = qAbs(mousePos2d.X() - startPos2d.X());
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current_w = qAbs(mouseDir.x());
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double current_h = qAbs(mousePos2d.Y() - startPos2d.Y());
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current_h = qAbs(mouseDir.z());
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} else { // YZ
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current_w = qAbs(mouseDir.y());
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current_h = qAbs(mouseDir.z());
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}
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double rect_w = widthFromInput ? inputWidth : current_w;
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double rect_w = widthFromInput ? inputWidth : current_w;
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double rect_h = heightFromInput ? inputHeight : current_h;
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double rect_h = heightFromInput ? inputHeight : current_h;
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int signX = (mouseDir.x() >= 0) ? 1 : -1;
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int signY = (mouseDir.y() >= 0) ? 1 : -1;
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int signX = (mousePos2d.X() >= startPos2d.X()) ? 1 : -1;
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int signZ = (mouseDir.z() >= 0) ? 1 : -1;
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int signY = (mousePos2d.Y() >= startPos2d.Y()) ? 1 : -1;
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worldPos = startPos;
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if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
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gp_Pnt2d endPos2d(startPos2d.X() + signX * rect_w, startPos2d.Y() + signY * rect_h);
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worldPos.setX(startPos.x() + signX * rect_w);
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gp_Pnt endPos3d = ElCLib::To3d(endPos2d, plane);
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worldPos.setY(startPos.y() + signY * rect_h);
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worldPosQ = QVector3D(endPos3d.X(), endPos3d.Y(), endPos3d.Z());
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} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
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worldPos.setX(startPos.x() + signX * rect_w);
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worldPos.setZ(startPos.z() + signZ * rect_h);
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} else { // YZ
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worldPos.setY(startPos.y() + signY * rect_w);
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worldPos.setZ(startPos.z() + signZ * rect_h);
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}
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} else {
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} else {
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worldPos = m_viewport->unproject(m_viewport->currentMousePos(), m_viewport->currentPlane());
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worldPosQ = m_viewport->unproject(m_viewport->currentMousePos(), plane);
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}
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}
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gp_Pnt p;
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gp_Pnt p;
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p.SetCoord(worldPos.x(), worldPos.y(), worldPos.z());
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p.SetCoord(worldPosQ.x(), worldPosQ.y(), worldPosQ.z());
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emit m_viewport->rectangleAdded(m_firstRectanglePoint, p);
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emit m_viewport->rectangleAdded(m_firstRectanglePoint, p);
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deactivate();
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deactivate();
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@@ -184,216 +175,188 @@ void RectangleTool::finalizeCreation()
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void RectangleTool::paintGL()
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void RectangleTool::paintGL()
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{
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{
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if (m_isDefining) {
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if (!m_isDefining) return;
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QVector<GLfloat> vertices;
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auto currentPlaneOpt = m_viewport->currentPlane();
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QVector3D worldPos;
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if (!currentPlaneOpt) return;
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QVector3D startPos(m_firstRectanglePoint.X(), m_firstRectanglePoint.Y(), m_firstRectanglePoint.Z());
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const auto& plane = currentPlaneOpt.value();
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QString widthInput = m_viewport->property("widthInput").toString();
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QVector<GLfloat> vertices;
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QString heightInput = m_viewport->property("heightInput").toString();
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QVector3D worldPosQ;
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bool widthFromInput = false;
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gp_Pnt startPos = m_firstRectanglePoint;
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bool heightFromInput = false;
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double inputWidth = 0, inputHeight = 0;
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if (!widthInput.isEmpty()) {
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QString widthInput = m_viewport->property("widthInput").toString();
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bool ok;
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QString heightInput = m_viewport->property("heightInput").toString();
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inputWidth = widthInput.toDouble(&ok);
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bool widthFromInput = false;
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if (ok) widthFromInput = true;
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bool heightFromInput = false;
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}
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double inputWidth = 0, inputHeight = 0;
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if (!heightInput.isEmpty()) {
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bool ok;
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inputHeight = heightInput.toDouble(&ok);
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if (ok) heightFromInput = true;
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}
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QVector3D mousePos = m_viewport->unproject(m_viewport->currentMousePos(), m_viewport->currentPlane());
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if (!widthInput.isEmpty()) {
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bool ok;
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if (widthFromInput || heightFromInput) {
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inputWidth = widthInput.toDouble(&ok);
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QVector3D mouseDir = mousePos - startPos;
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if (ok) widthFromInput = true;
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double current_w, current_h;
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if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
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current_w = qAbs(mouseDir.x());
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current_h = qAbs(mouseDir.y());
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} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
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current_w = qAbs(mouseDir.x());
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current_h = qAbs(mouseDir.z());
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} else { // YZ
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current_w = qAbs(mouseDir.y());
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current_h = qAbs(mouseDir.z());
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}
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double rect_w = widthFromInput ? inputWidth : current_w;
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double rect_h = heightFromInput ? inputHeight : current_h;
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int signX = (mouseDir.x() >= 0) ? 1 : -1;
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int signY = (mouseDir.y() >= 0) ? 1 : -1;
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int signZ = (mouseDir.z() >= 0) ? 1 : -1;
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worldPos = startPos;
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if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
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worldPos.setX(startPos.x() + signX * rect_w);
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worldPos.setY(startPos.y() + signY * rect_h);
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} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
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worldPos.setX(startPos.x() + signX * rect_w);
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worldPos.setZ(startPos.z() + signZ * rect_h);
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} else { // YZ
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worldPos.setY(startPos.y() + signY * rect_w);
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worldPos.setZ(startPos.z() + signZ * rect_h);
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}
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} else {
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worldPos = mousePos;
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if (m_viewport->isSnappingOrigin()) {
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worldPos.setX(0); worldPos.setY(0); worldPos.setZ(0);
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} else if (m_viewport->isSnappingVertex()) {
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worldPos.setX(m_viewport->snapVertex().X()); worldPos.setY(m_viewport->snapVertex().Y()); worldPos.setZ(m_viewport->snapVertex().Z());
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}
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}
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QVector3D p1 = startPos;
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QVector3D p2, p3, p4;
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p3 = worldPos;
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if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
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p2.setX(p3.x()); p2.setY(p1.y()); p2.setZ(p1.z());
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p4.setX(p1.x()); p4.setY(p3.y()); p4.setZ(p1.z());
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} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
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p2.setX(p3.x()); p2.setY(p1.y()); p2.setZ(p1.z());
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p4.setX(p1.x()); p4.setY(p1.y()); p4.setZ(p3.z());
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} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::YZ) {
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p2.setX(p1.x()); p2.setY(p3.y()); p2.setZ(p1.z());
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p4.setX(p1.x()); p4.setY(p1.y()); p4.setZ(p3.z());
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}
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vertices << p1.x() << p1.y() << p1.z();
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vertices << p2.x() << p2.y() << p2.z();
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vertices << p2.x() << p2.y() << p2.z();
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vertices << p3.x() << p3.y() << p3.z();
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vertices << p3.x() << p3.y() << p3.z();
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vertices << p4.x() << p4.y() << p4.z();
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vertices << p4.x() << p4.y() << p4.z();
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vertices << p1.x() << p1.y() << p1.z();
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m_viewport->shaderProgram()->setUniformValue(m_viewport->colorLoc(), QVector4D(1.0f, 1.0f, 0.0f, 1.0f));
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m_viewport->vbo().bind();
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m_viewport->vbo().allocate(vertices.constData(), vertices.size() * sizeof(GLfloat));
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glDrawArrays(GL_LINES, 0, 8);
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}
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}
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if (!heightInput.isEmpty()) {
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bool ok;
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inputHeight = heightInput.toDouble(&ok);
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if (ok) heightFromInput = true;
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}
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QVector3D mousePosQ = m_viewport->unproject(m_viewport->currentMousePos(), plane);
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gp_Pnt mousePos(mousePosQ.x(), mousePosQ.y(), mousePosQ.z());
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if (widthFromInput || heightFromInput) {
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gp_Pnt2d startPos2d = ElCLib::To2d(startPos, plane);
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gp_Pnt2d mousePos2d = ElCLib::To2d(mousePos, plane);
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double current_w = qAbs(mousePos2d.X() - startPos2d.X());
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||||||
|
double current_h = qAbs(mousePos2d.Y() - startPos2d.Y());
|
||||||
|
|
||||||
|
double rect_w = widthFromInput ? inputWidth : current_w;
|
||||||
|
double rect_h = heightFromInput ? inputHeight : current_h;
|
||||||
|
|
||||||
|
int signX = (mousePos2d.X() >= startPos2d.X()) ? 1 : -1;
|
||||||
|
int signY = (mousePos2d.Y() >= startPos2d.Y()) ? 1 : -1;
|
||||||
|
|
||||||
|
gp_Pnt2d endPos2d(startPos2d.X() + signX * rect_w, startPos2d.Y() + signY * rect_h);
|
||||||
|
gp_Pnt endPos3d = ElCLib::To3d(endPos2d, plane);
|
||||||
|
worldPosQ = QVector3D(endPos3d.X(), endPos3d.Y(), endPos3d.Z());
|
||||||
|
} else {
|
||||||
|
worldPosQ = mousePosQ;
|
||||||
|
if (m_viewport->isSnappingOrigin()) {
|
||||||
|
const auto& origin = plane.Location();
|
||||||
|
worldPosQ.setX(origin.X()); worldPosQ.setY(origin.Y()); worldPosQ.setZ(origin.Z());
|
||||||
|
} else if (m_viewport->isSnappingVertex()) {
|
||||||
|
worldPosQ.setX(m_viewport->snapVertex().X()); worldPosQ.setY(m_viewport->snapVertex().Y()); worldPosQ.setZ(m_viewport->snapVertex().Z());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
gp_Pnt p1_3d = startPos;
|
||||||
|
gp_Pnt p3_3d(worldPosQ.x(), worldPosQ.y(), worldPosQ.z());
|
||||||
|
gp_Pnt2d p1_2d = ElCLib::To2d(p1_3d, plane);
|
||||||
|
gp_Pnt2d p3_2d = ElCLib::To2d(p3_3d, plane);
|
||||||
|
|
||||||
|
gp_Pnt2d p2_2d(p3_2d.X(), p1_2d.Y());
|
||||||
|
gp_Pnt2d p4_2d(p1_2d.X(), p3_2d.Y());
|
||||||
|
|
||||||
|
gp_Pnt p2_3d = ElCLib::To3d(p2_2d, plane);
|
||||||
|
gp_Pnt p4_3d = ElCLib::To3d(p4_2d, plane);
|
||||||
|
|
||||||
|
vertices << p1_3d.X() << p1_3d.Y() << p1_3d.Z();
|
||||||
|
vertices << p2_3d.X() << p2_3d.Y() << p2_3d.Z();
|
||||||
|
vertices << p2_3d.X() << p2_3d.Y() << p2_3d.Z();
|
||||||
|
vertices << p3_3d.X() << p3_3d.Y() << p3_3d.Z();
|
||||||
|
vertices << p3_3d.X() << p3_3d.Y() << p3_3d.Z();
|
||||||
|
vertices << p4_3d.X() << p4_3d.Y() << p4_3d.Z();
|
||||||
|
vertices << p4_3d.X() << p4_3d.Y() << p4_3d.Z();
|
||||||
|
vertices << p1_3d.X() << p1_3d.Y() << p1_3d.Z();
|
||||||
|
|
||||||
|
m_viewport->shaderProgram()->setUniformValue(m_viewport->colorLoc(), QVector4D(1.0f, 1.0f, 0.0f, 1.0f));
|
||||||
|
m_viewport->vbo().bind();
|
||||||
|
m_viewport->vbo().allocate(vertices.constData(), vertices.size() * sizeof(GLfloat));
|
||||||
|
glDrawArrays(GL_LINES, 0, 8);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RectangleTool::paint2D(QPainter& painter, const QMatrix4x4& modelView, const QMatrix4x4& projection)
|
void RectangleTool::paint2D(QPainter& painter, const QMatrix4x4& modelView, const QMatrix4x4& projection)
|
||||||
{
|
{
|
||||||
if (m_isDefining) {
|
if (!m_isDefining) return;
|
||||||
QVector3D worldPos;
|
auto currentPlaneOpt = m_viewport->currentPlane();
|
||||||
QVector3D p1_3d(m_firstRectanglePoint.X(), m_firstRectanglePoint.Y(), m_firstRectanglePoint.Z());
|
if (!currentPlaneOpt) return;
|
||||||
|
const auto& plane = currentPlaneOpt.value();
|
||||||
|
|
||||||
QString widthInput = m_viewport->property("widthInput").toString();
|
QVector3D worldPosQ;
|
||||||
QString heightInput = m_viewport->property("heightInput").toString();
|
gp_Pnt p1_3d = m_firstRectanglePoint;
|
||||||
bool widthFromInput = false;
|
|
||||||
bool heightFromInput = false;
|
|
||||||
double inputWidth = 0, inputHeight = 0;
|
|
||||||
|
|
||||||
if (!widthInput.isEmpty()) {
|
QString widthInput = m_viewport->property("widthInput").toString();
|
||||||
bool ok;
|
QString heightInput = m_viewport->property("heightInput").toString();
|
||||||
inputWidth = widthInput.toDouble(&ok);
|
bool widthFromInput = false;
|
||||||
if (ok) widthFromInput = true;
|
bool heightFromInput = false;
|
||||||
}
|
double inputWidth = 0, inputHeight = 0;
|
||||||
if (!heightInput.isEmpty()) {
|
|
||||||
bool ok;
|
|
||||||
inputHeight = heightInput.toDouble(&ok);
|
|
||||||
if (ok) heightFromInput = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
QVector3D mousePos = m_viewport->unproject(m_viewport->currentMousePos(), m_viewport->currentPlane());
|
if (!widthInput.isEmpty()) {
|
||||||
|
bool ok;
|
||||||
|
inputWidth = widthInput.toDouble(&ok);
|
||||||
|
if (ok) widthFromInput = true;
|
||||||
|
}
|
||||||
|
if (!heightInput.isEmpty()) {
|
||||||
|
bool ok;
|
||||||
|
inputHeight = heightInput.toDouble(&ok);
|
||||||
|
if (ok) heightFromInput = true;
|
||||||
|
}
|
||||||
|
|
||||||
if (widthFromInput || heightFromInput) {
|
QVector3D mousePosQ = m_viewport->unproject(m_viewport->currentMousePos(), plane);
|
||||||
QVector3D mouseDir = mousePos - p1_3d;
|
gp_Pnt mousePos(mousePosQ.x(), mousePosQ.y(), mousePosQ.z());
|
||||||
double current_w, current_h;
|
|
||||||
if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
|
|
||||||
current_w = qAbs(mouseDir.x());
|
|
||||||
current_h = qAbs(mouseDir.y());
|
|
||||||
} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
|
|
||||||
current_w = qAbs(mouseDir.x());
|
|
||||||
current_h = qAbs(mouseDir.z());
|
|
||||||
} else { // YZ
|
|
||||||
current_w = qAbs(mouseDir.y());
|
|
||||||
current_h = qAbs(mouseDir.z());
|
|
||||||
}
|
|
||||||
double rect_w = widthFromInput ? inputWidth : current_w;
|
|
||||||
double rect_h = heightFromInput ? inputHeight : current_h;
|
|
||||||
int signX = (mouseDir.x() >= 0) ? 1 : -1;
|
|
||||||
int signY = (mouseDir.y() >= 0) ? 1 : -1;
|
|
||||||
int signZ = (mouseDir.z() >= 0) ? 1 : -1;
|
|
||||||
worldPos = p1_3d;
|
|
||||||
if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
|
|
||||||
worldPos.setX(p1_3d.x() + signX * rect_w);
|
|
||||||
worldPos.setY(p1_3d.y() + signY * rect_h);
|
|
||||||
} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
|
|
||||||
worldPos.setX(p1_3d.x() + signX * rect_w);
|
|
||||||
worldPos.setZ(p1_3d.z() + signZ * rect_h);
|
|
||||||
} else { // YZ
|
|
||||||
worldPos.setY(p1_3d.y() + signY * rect_w);
|
|
||||||
worldPos.setZ(p1_3d.z() + signZ * rect_h);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
worldPos = mousePos;
|
|
||||||
if (m_viewport->isSnappingOrigin()) {
|
|
||||||
worldPos.setX(0); worldPos.setY(0); worldPos.setZ(0);
|
|
||||||
} else if (m_viewport->isSnappingVertex()) {
|
|
||||||
worldPos.setX(m_viewport->snapVertex().X()); worldPos.setY(m_viewport->snapVertex().Y()); worldPos.setZ(m_viewport->snapVertex().Z());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
QVector3D p3_3d = worldPos;
|
|
||||||
QVector3D p2_3d, p4_3d;
|
|
||||||
|
|
||||||
double w, h;
|
if (widthFromInput || heightFromInput) {
|
||||||
|
gp_Pnt2d startPos2d = ElCLib::To2d(p1_3d, plane);
|
||||||
|
gp_Pnt2d mousePos2d = ElCLib::To2d(mousePos, plane);
|
||||||
|
|
||||||
if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XY) {
|
double current_w = qAbs(mousePos2d.X() - startPos2d.X());
|
||||||
p2_3d.setX(p3_3d.x()); p2_3d.setY(p1_3d.y()); p2_3d.setZ(p1_3d.z());
|
double current_h = qAbs(mousePos2d.Y() - startPos2d.Y());
|
||||||
p4_3d.setX(p1_3d.x()); p4_3d.setY(p3_3d.y()); p4_3d.setZ(p1_3d.z());
|
|
||||||
w = qAbs(p3_3d.x() - p1_3d.x());
|
|
||||||
h = qAbs(p3_3d.y() - p1_3d.y());
|
|
||||||
} else if (m_viewport->currentPlane() == ViewportWidget::SketchPlane::XZ) {
|
|
||||||
p2_3d.setX(p3_3d.x()); p2_3d.setY(p1_3d.y()); p2_3d.setZ(p1_3d.z());
|
|
||||||
p4_3d.setX(p1_3d.x()); p4_3d.setY(p1_3d.y()); p4_3d.setZ(p3_3d.z());
|
|
||||||
w = qAbs(p3_3d.x() - p1_3d.x());
|
|
||||||
h = qAbs(p3_3d.z() - p1_3d.z());
|
|
||||||
} else { // YZ
|
|
||||||
p2_3d.setX(p1_3d.x()); p2_3d.setY(p3_3d.y()); p2_3d.setZ(p1_3d.z());
|
|
||||||
p4_3d.setX(p1_3d.x()); p4_3d.setY(p1_3d.y()); p4_3d.setZ(p3_3d.z());
|
|
||||||
w = qAbs(p3_3d.y() - p1_3d.y());
|
|
||||||
h = qAbs(p3_3d.z() - p1_3d.z());
|
|
||||||
}
|
|
||||||
|
|
||||||
painter.setRenderHint(QPainter::Antialiasing);
|
double rect_w = widthFromInput ? inputWidth : current_w;
|
||||||
QFontMetrics fm(painter.font());
|
double rect_h = heightFromInput ? inputHeight : current_h;
|
||||||
|
int signX = (mousePos2d.X() >= startPos2d.X()) ? 1 : -1;
|
||||||
|
int signY = (mousePos2d.Y() >= startPos2d.Y()) ? 1 : -1;
|
||||||
|
|
||||||
// Width dimension
|
gp_Pnt2d endPos2d(startPos2d.X() + signX * rect_w, startPos2d.Y() + signY * rect_h);
|
||||||
QVector3D widthTextPos3D = (p1_3d + p2_3d) / 2.0f;
|
gp_Pnt endPos3d = ElCLib::To3d(endPos2d, plane);
|
||||||
QVector3D screenPosW = m_viewport->project(widthTextPos3D, modelView, projection, m_viewport->rect());
|
worldPosQ = QVector3D(endPos3d.X(), endPos3d.Y(), endPos3d.Z());
|
||||||
if (screenPosW.z() < 1.0f) {
|
} else {
|
||||||
QString widthText = widthFromInput ? widthInput : QString::number(w, 'f', 2);
|
worldPosQ = mousePosQ;
|
||||||
QRect textRect = fm.boundingRect(widthText + "__");
|
if (m_viewport->isSnappingOrigin()) {
|
||||||
textRect.moveCenter(screenPosW.toPoint() + QPoint(0, (p3_3d.z() > p1_3d.z() || p3_3d.y() > p1_3d.y()) ? -15 : 15));
|
const auto& origin = plane.Location();
|
||||||
if (m_viewport->property("dimensionEditMode").toString() == "width") {
|
worldPosQ.setX(origin.X()); worldPosQ.setY(origin.Y()); worldPosQ.setZ(origin.Z());
|
||||||
painter.fillRect(textRect.adjusted(-4, -2, 4, 2), QColor(64, 128, 255));
|
} else if (m_viewport->isSnappingVertex()) {
|
||||||
} else {
|
worldPosQ.setX(m_viewport->snapVertex().X()); worldPosQ.setY(m_viewport->snapVertex().Y()); worldPosQ.setZ(m_viewport->snapVertex().Z());
|
||||||
painter.fillRect(textRect.adjusted(-4, -2, 4, 2), QColor(50, 50, 50));
|
|
||||||
}
|
|
||||||
painter.setPen(Qt::white);
|
|
||||||
painter.drawText(textRect, Qt::AlignCenter, widthText);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Height dimension
|
|
||||||
QVector3D heightTextPos3D = (p2_3d + p3_3d) / 2.0f;
|
|
||||||
QVector3D screenPosH = m_viewport->project(heightTextPos3D, modelView, projection, m_viewport->rect());
|
|
||||||
if (screenPosH.z() < 1.0f) {
|
|
||||||
QString heightText = heightFromInput ? heightInput : QString::number(h, 'f', 2);
|
|
||||||
QRect textRect = fm.boundingRect(heightText + "__");
|
|
||||||
textRect.moveCenter(screenPosH.toPoint() + QPoint((p3_3d.x() > p1_3d.x()) ? 15 : -15, 0));
|
|
||||||
if (m_viewport->property("dimensionEditMode").toString() == "height") {
|
|
||||||
painter.fillRect(textRect.adjusted(-4, -2, 4, 2), QColor(64, 128, 255));
|
|
||||||
} else {
|
|
||||||
painter.fillRect(textRect.adjusted(-4, -2, 4, 2), QColor(50, 50, 50));
|
|
||||||
}
|
|
||||||
painter.setPen(Qt::white);
|
|
||||||
painter.drawText(textRect, Qt::AlignCenter, heightText);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
gp_Pnt p3_3d(worldPosQ.x(), worldPosQ.y(), worldPosQ.z());
|
||||||
|
gp_Pnt p2_3d, p4_3d;
|
||||||
|
|
||||||
|
gp_Pnt2d p1_2d = ElCLib::To2d(p1_3d, plane);
|
||||||
|
gp_Pnt2d p3_2d = ElCLib::To2d(p3_3d, plane);
|
||||||
|
gp_Pnt2d p2_2d(p3_2d.X(), p1_2d.Y());
|
||||||
|
p2_3d = ElCLib::To3d(p2_2d, plane);
|
||||||
|
|
||||||
|
double w = qAbs(p3_2d.X() - p1_2d.X());
|
||||||
|
double h = qAbs(p3_2d.Y() - p1_2d.Y());
|
||||||
|
|
||||||
|
painter.setRenderHint(QPainter::Antialiasing);
|
||||||
|
QFontMetrics fm(painter.font());
|
||||||
|
|
||||||
|
QVector3D p1_q(p1_3d.X(), p1_3d.Y(), p1_3d.Z());
|
||||||
|
QVector3D p2_q(p2_3d.X(), p2_3d.Y(), p2_3d.Z());
|
||||||
|
QVector3D p3_q(p3_3d.X(), p3_3d.Y(), p3_3d.Z());
|
||||||
|
|
||||||
|
// Width dimension
|
||||||
|
QVector3D widthTextPos3D = (p1_q + p2_q) / 2.0f;
|
||||||
|
QVector3D screenPosW = m_viewport->project(widthTextPos3D, modelView, projection, m_viewport->rect());
|
||||||
|
if (screenPosW.z() < 1.0f) {
|
||||||
|
QString widthText = widthFromInput ? widthInput : QString::number(w, 'f', 2);
|
||||||
|
QRect textRect = fm.boundingRect(widthText + "__");
|
||||||
|
textRect.moveCenter(screenPosW.toPoint() + QPoint(0, (p3_2d.Y() > p1_2d.Y()) ? -15 : 15));
|
||||||
|
if (m_viewport->property("dimensionEditMode").toString() == "width") {
|
||||||
|
painter.fillRect(textRect.adjusted(-4, -2, 4, 2), QColor(64, 128, 255));
|
||||||
|
} else {
|
||||||
|
painter.fillRect(textRect.adjusted(-4, -2, 4, 2), QColor(50, 50, 50));
|
||||||
|
}
|
||||||
|
painter.setPen(Qt::white);
|
||||||
|
painter.drawText(textRect, Qt::AlignCenter, widthText);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Height dimension
|
||||||
|
QVector3D heightTextPos3D = (p2_q + p3_q) / 2.0f;
|
||||||
|
QVector3D screenPosH = m_viewport->project(heightTextPos3D, modelView, projection, m_viewport->rect());
|
||||||
|
if (screenPosH.z() < 1.0f) {
|
||||||
|
QString heightText = heightFromInput ? heightInput : QString::number(h, 'f', 2);
|
||||||
|
QRect textRect = fm.boundingRect(heightText + "__");
|
||||||
|
textRect.moveCenter(screenPosH.toPoint() + QPoint((p3_2d.X() > p1_2d.X()) ? 15 : -15, 0));
|
||||||
|
if (m_viewport->property("dimensionEditMode").toString() == "height") {
|
||||||
|
painter.fillRect(textRect.adjusted(-4, -2, 4, 2), QColor(64, 128, 255));
|
||||||
|
} else {
|
||||||
|
painter.fillRect(textRect.adjusted(-4, -2, 4, 2), QColor(50, 50, 50));
|
||||||
|
}
|
||||||
|
painter.setPen(Qt::white);
|
||||||
|
painter.drawText(textRect, Qt::AlignCenter, heightText);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user