refactor: Use gp_Ax2 for camera plane orientation
Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
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+3
-1
@@ -14,6 +14,8 @@
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#include <QMouseEvent>
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#include <QWheelEvent>
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#include <gp_Ax2.hxx>
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class Camera : public QObject
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{
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Q_OBJECT
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@@ -46,7 +48,7 @@ public:
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void saveState();
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void restoreState();
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void animateToPlaneView(int plane);
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void animateToPlaneView(const gp_Ax2& plane);
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void animateRestoreState();
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void animateToHomeView();
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