feat: Create Open CASCADE shapes for sketch geometry

Co-authored-by: aider (gemini/gemini-2.5-pro) <aider@aider.chat>
This commit is contained in:
2026-03-03 15:30:01 -07:00
parent f9cac02e06
commit 125e97df50
3 changed files with 62 additions and 0 deletions
+48
View File
@@ -13,6 +13,13 @@
#include "SketchCircle.h" #include "SketchCircle.h"
#include "MainWindow.h" #include "MainWindow.h"
#include <BRepBuilderAPI_MakeEdge.hxx>
#include <BRepBuilderAPI_MakeWire.hxx>
#include <GC_MakeSegment.hxx>
#include <gp_Ax2.hxx>
#include <gp_Circ.hxx>
#include <gp_Dir.hxx>
#include <QInputDialog> #include <QInputDialog>
#include <QFileDialog> #include <QFileDialog>
#include <QMessageBox> #include <QMessageBox>
@@ -146,6 +153,10 @@ void ApplicationController::addLine(const gp_Pnt& start, const gp_Pnt& end)
{ {
if (m_activeSketch) { if (m_activeSketch) {
m_activeSketch->addObject(new SketchLine(start, end)); m_activeSketch->addObject(new SketchLine(start, end));
Handle(Geom_TrimmedCurve) segment = GC_MakeSegment(start, end);
TopoDS_Edge edge = BRepBuilderAPI_MakeEdge(segment);
m_activeSketch->addShape(edge);
} }
} }
@@ -153,6 +164,29 @@ void ApplicationController::addRectangle(const gp_Pnt& corner1, const gp_Pnt& co
{ {
if (m_activeSketch) { if (m_activeSketch) {
m_activeSketch->addObject(new SketchRectangle(corner1, corner2)); m_activeSketch->addObject(new SketchRectangle(corner1, corner2));
gp_Pnt c2, c4;
auto plane = m_activeSketch->plane();
if (plane == SketchFeature::SketchPlane::XY) {
c2.SetX(corner2.X()); c2.SetY(corner1.Y()); c2.SetZ(corner1.Z());
c4.SetX(corner1.X()); c4.SetY(corner2.Y()); c4.SetZ(corner1.Z());
} else if (plane == SketchFeature::SketchPlane::XZ) {
c2.SetX(corner2.X()); c2.SetY(corner1.Y()); c2.SetZ(corner1.Z());
c4.SetX(corner1.X()); c4.SetY(corner1.Y()); c4.SetZ(corner2.Z());
} else { // YZ
c2.SetX(corner1.X()); c2.SetY(corner2.Y()); c2.SetZ(corner1.Z());
c4.SetX(corner1.X()); c4.SetY(corner1.Y()); c4.SetZ(corner2.Z());
}
TopoDS_Edge e1 = BRepBuilderAPI_MakeEdge(corner1, c2);
TopoDS_Edge e2 = BRepBuilderAPI_MakeEdge(c2, corner2);
TopoDS_Edge e3 = BRepBuilderAPI_MakeEdge(corner2, c4);
TopoDS_Edge e4 = BRepBuilderAPI_MakeEdge(c4, corner1);
BRepBuilderAPI_MakeWire wireMaker(e1, e2, e3, e4);
if (wireMaker.IsDone()) {
m_activeSketch->addShape(wireMaker.Wire());
}
} }
} }
@@ -160,6 +194,20 @@ void ApplicationController::addCircle(const gp_Pnt& center, double radius)
{ {
if (m_activeSketch) { if (m_activeSketch) {
m_activeSketch->addObject(new SketchCircle(center, radius)); m_activeSketch->addObject(new SketchCircle(center, radius));
gp_Ax2 axis;
auto plane = m_activeSketch->plane();
if (plane == SketchFeature::SketchPlane::XY) {
axis = gp_Ax2(center, gp::DZ());
} else if (plane == SketchFeature::SketchPlane::XZ) {
axis = gp_Ax2(center, gp::DY());
} else { // YZ
axis = gp_Ax2(center, gp::DX());
}
gp_Circ circle(axis, radius);
TopoDS_Edge edge = BRepBuilderAPI_MakeEdge(circle);
m_activeSketch->addShape(edge);
} }
} }
+13
View File
@@ -10,11 +10,18 @@
#include "SketchLine.h" #include "SketchLine.h"
#include "SketchRectangle.h" #include "SketchRectangle.h"
#include <BRep_Builder.hxx>
#include <TopoDS_Compound.hxx>
#include <QJsonArray> #include <QJsonArray>
SketchFeature::SketchFeature(const QString& name) SketchFeature::SketchFeature(const QString& name)
: Feature(name) : Feature(name)
{ {
BRep_Builder builder;
TopoDS_Compound compound;
builder.MakeCompound(compound);
m_shape = compound;
} }
SketchFeature::~SketchFeature() SketchFeature::~SketchFeature()
@@ -42,6 +49,12 @@ const TopoDS_Shape& SketchFeature::shape() const
return m_shape; return m_shape;
} }
void SketchFeature::addShape(const TopoDS_Shape& shape)
{
BRep_Builder builder;
builder.Add(m_shape, shape);
}
void SketchFeature::addObject(SketchObject* object) void SketchFeature::addObject(SketchObject* object)
{ {
m_objects.append(object); m_objects.append(object);
+1
View File
@@ -32,6 +32,7 @@ public:
SketchPlane plane() const; SketchPlane plane() const;
const TopoDS_Shape& shape() const; const TopoDS_Shape& shape() const;
void addShape(const TopoDS_Shape& shape);
void addObject(SketchObject* object); void addObject(SketchObject* object);
const QList<SketchObject*>& objects() const; const QList<SketchObject*>& objects() const;