Sleep 0.1 s after failing to pathfind to prevent timeouts

This commit is contained in:
2021-04-25 23:39:57 +00:00
parent 7caa51f011
commit a49caaedf5
11 changed files with 12 additions and 18 deletions
+1
View File
@@ -69,6 +69,7 @@ class SellToVillagerStates:
self.state = self.going_to_villager
else:
self.openings.pop(0)
time.sleep(0.1)
def going_to_villager(self):
if utils.pint(self.g.pos) == self.openings[0]: