Sleep 0.1 s after failing to pathfind to prevent timeouts

This commit is contained in:
2021-04-25 23:39:57 +00:00
parent 7caa51f011
commit a49caaedf5
11 changed files with 12 additions and 18 deletions
+1
View File
@@ -89,6 +89,7 @@ class GatherSandStates:
self.state = self.going_to_sand
else:
print('Cant get to that sand')
time.sleep(0.1)
self.bad_sand.append(self.sand)
self.state = self.find_new_sand