Sleep 0.1 s after failing to pathfind to prevent timeouts
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@@ -65,6 +65,7 @@ class CacheItemsStates:
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return
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else:
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self.trapped_chests.pop(0)
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time.sleep(0.1)
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def going_to_trapped_chest(self):
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if utils.pint(self.g.pos) == self.opening:
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