Move custom packets to own file and monkey-patch them in
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@@ -0,0 +1,79 @@
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import minecraft.networking.packets
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from minecraft.networking.packets import Packet
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from minecraft.networking.types import BlockFace, VarInt, Position, Boolean, Byte
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#def qot(x):
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# print('qot.')
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# return set()
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#
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#minecraft.networking.packets.clientbound.play.get_packets = qot
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class AcknowledgePlayerDiggingPacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x08
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packet_name = 'acknowledge player digging'
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definition = [
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{'status': VarInt},
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{'location': Position},
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{'face': VarInt},
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{'successful': Boolean},
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]
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class BlockBreakAnimationPacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x09
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packet_name = 'block break animation'
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definition = [
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{'entity_id': VarInt},
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{'location': Position},
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{'destroy_stage': Byte},
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]
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def get_packets(old_get_packets):
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def wrapper(func, context):
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print('Monkey-patched.')
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packets = func(context)
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packets.add(AcknowledgePlayerDiggingPacket)
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packets.add(BlockBreakAnimationPacket)
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return packets
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return lambda x: wrapper(old_get_packets, x)
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minecraft.networking.packets.clientbound.play.get_packets = get_packets(minecraft.networking.packets.clientbound.play.get_packets)
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class PlayerDiggingPacket(Packet):
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# used when player mines / breaks blocks
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# https://wiki.vg/Protocol#Player_Digging
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id = 0x1A
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packet_name = 'player digging'
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definition = [
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{'status': VarInt},
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{'location': Position},
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{'face': VarInt},
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]
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STARTED = 0
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CANCELLED = 1
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FINISHED = 2
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# PlayerBlockPlacementPacket.Face is an alias for BlockFace.
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Face = BlockFace
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class PickItemPacket(Packet):
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# used when player picks item (middle click)
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# https://wiki.vg/Protocol#Pick_Item
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id = 0x17
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packet_name = 'pick item'
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definition = [
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{'slot_to_use': VarInt},
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]
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