Pull chunk data files over from Elektordi/pyCraft
https://github.com/Elektordi/pyCraft
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import os
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import json
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class DataManager:
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def __init__(self, directory):
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self.blocks = {}
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self.blocks_states = {}
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self.blocks_properties = {}
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self.registries = {}
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self.biomes = {}
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self.entity_type = {}
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if not os.path.isdir(directory):
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raise FileNotFoundError("%s is not a valid directory")
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if not os.path.isfile("%s/registries.json"%(directory)):
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raise FileNotFoundError("%s is not a valid minecraft data directory")
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with open("%s/blocks.json"%(directory)) as f:
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blocks = json.loads(f.read())
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for x in blocks:
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for s in blocks[x]['states']:
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self.blocks_states[s['id']] = x
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self.blocks_properties[s['id']] = s.get('properties', {})
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with open("%s/registries.json"%(directory)) as f:
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registries = json.loads(f.read())
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#for x in registries["minecraft:biome"]["entries"]:
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# self.biomes[registries["minecraft:biome"]["entries"][x]["protocol_id"]] = x
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for x in registries["minecraft:entity_type"]["entries"]:
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self.entity_type[registries["minecraft:entity_type"]["entries"][x]["protocol_id"]] = x
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