Calculate the correct block breaking time

This commit is contained in:
2020-09-16 00:49:15 -06:00
parent 179359d0ee
commit 13770fab24
3 changed files with 62 additions and 22 deletions
+24 -16
View File
@@ -12,6 +12,8 @@ import utils
importlib.reload(utils)
import path
importlib.reload(path)
import blocks
importlib.reload(blocks)
class Game:
def __init__(self, global_state):
@@ -38,7 +40,7 @@ class Game:
def handle_block_change(self, packet):
l = self.g.local_state
if packet.block_state_id == 3887:
if packet.block_state_id == blocks.SOUL_TORCH:
try:
l.goal = LPoint3f(x=packet.location[0], y=packet.location[1], z=packet.location[2])
print('new waypoint:', l.goal)
@@ -130,22 +132,9 @@ class Game:
if packet.window_id == 0:
self.g.inv[packet.slot] = packet.slot_data
def handle_break_animation(self, packet):
print(packet)
if self.l.breaking and packet.entity_id == self.g.eid:
if packet.destroy_stage >= 10:
packet = PlayerDiggingPacket()
packet.status = 2
packet.location = self.l.breaking
packet.face = 1
self.g.connection.write_packet(packet)
self.l.breaking = None
def handle_break_ack(self, packet):
print(packet)
def break_block(self, location):
if self.g.chunks.get_block_at(*location) != 0:
bid = self.g.chunks.get_block_at(*location)
if bid != 0:
packet = PlayerDiggingPacket()
packet.status = 0
packet.location = location
@@ -153,6 +142,22 @@ class Game:
self.g.connection.write_packet(packet)
self.l.breaking = location
self.l.break_time = time.time() + utils.break_time(bid)
def break_finish(self):
packet = PlayerDiggingPacket()
packet.status = 2
packet.location = self.l.breaking
packet.face = 1
self.g.connection.write_packet(packet)
self.l.breaking = None
def handle_break_animation(self, packet):
print(packet)
def handle_break_ack(self, packet):
print(packet)
def animate(self):
packet = serverbound.play.AnimationPacket()
@@ -162,3 +167,6 @@ class Game:
def tick(self):
if self.l.breaking:
self.animate()
if time.time() >= self.l.break_time - 2*utils.TICK:
self.break_finish()