Add living entity packets
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@@ -307,3 +307,58 @@ class EntityMetadataPacket(Packet):
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entry = Entry.read(file_object)
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if not entry: break
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self.metadata.append(entry)
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class SpawnLivingEntityPacket(Packet):
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# Sent by the server when a living entity is spawned
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# https://wiki.vg/Protocol#Spawn_Entity
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id = 0x02
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packet_name = 'spawn living entity'
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definition = [
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{'entity_id': VarInt},
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{'entity_uuid': UUID},
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{'type': VarInt},
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{'x': Double},
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{'y': Double},
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{'z': Double},
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{'yaw': Angle},
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{'pitch': Angle},
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{'head_pitch': Angle},
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{'x_velocity': Short},
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{'y_velocity': Short},
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{'z_velocity': Short},
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]
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class EntityPositionPacket(Packet):
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# Sent by the server when an entity moves less then 8 blocks
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# https://wiki.vg/Protocol#Spawn_Entity
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id = 0x27
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packet_name = 'entity position'
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definition = [
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{'entity_id': VarInt},
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{'delta_x': Short},
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{'delta_y': Short},
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{'delta_z': Short},
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{'on_ground': Boolean},
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]
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class EntityPositionRotationPacket(Packet):
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# Sent by the server when an entity rotates and moves
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# https://wiki.vg/Protocol#Entity_Position_and_Rotation
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id = 0x28
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packet_name = 'entity position and rotation'
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definition = [
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{'entity_id': VarInt},
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{'delta_x': Short},
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{'delta_y': Short},
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{'delta_z': Short},
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{'yaw': Angle},
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{'pitch': Angle},
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{'on_ground': Boolean},
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]
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