Add 3D BFS iterator

This commit is contained in:
2020-10-16 02:56:11 -06:00
parent 6c4aaf8d7d
commit 0bbe516818
5 changed files with 143 additions and 70 deletions
+48
View File
@@ -1,4 +1,5 @@
import importlib
import collections
from math import floor, ceil, sqrt, hypot
import blocks
@@ -94,3 +95,50 @@ def break_time(block_id, held_item=0, in_water=False, on_ground=True, enchantmen
if not on_ground: time *= 5.0
return time
def search_3d(distance=0, y_limit=0):
def get_neighbors(x,y,z):
return [
(x+1, y+1, z+0),
(x+1, y-1, z+0),
(x+1, y+1, z+1),
(x+1, y+0, z+1),
(x+1, y-1, z+1),
(x+1, y+1, z-1),
(x+1, y+0, z-1),
(x+1, y-1, z-1),
(x+1, y+0, z+0),
(x+0, y+1, z+0),
(x+0, y-1, z+0),
(x+0, y+1, z+1),
(x+0, y+0, z+1),
(x+0, y-1, z+1),
(x+0, y+1, z-1),
(x+0, y+0, z-1),
(x+0, y-1, z-1),
(x-1, y+1, z+0),
(x-1, y-1, z+0),
(x-1, y+1, z+1),
(x-1, y+0, z+1),
(x-1, y-1, z+1),
(x-1, y+1, z-1),
(x-1, y+0, z-1),
(x-1, y-1, z-1),
(x-1, y+0, z+0),
]
to_visit = collections.deque([(0, 0, 0)])
visited = set()
while to_visit:
cur = to_visit.pop()
if cur in visited:
continue
if y_limit and abs(cur[1]) > y_limit:
continue
if distance and hypot(*cur) > distance:
continue
for neighbor in get_neighbors(*cur):
to_visit.appendleft(neighbor)
visited.add(cur)
yield cur