Reintroduced color support for ncurses version
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@@ -47,6 +47,7 @@ get_new_key:;
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/* Game will only end if 0 moves available */
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if (game_running) {
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/* Maybe change this behaviour so if we don't move, we still generate a block */
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if (gamestate_tick(s, g, direction, g->opts->animate ? draw_then_sleep : NULL))
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gamestate_new_block(g);
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