Make conditional linking happen in makefile for merges
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+1
-2
@@ -11,8 +11,7 @@ void draw_then_sleep(struct gfx_state *s, struct gamestate *g)
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int main(int argc, char **argv)
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{
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struct gameoptions *o = gameoptions_default();
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struct gamestate *g = gamestate_init(parse_options(o, argc, argv));
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struct gamestate *g = gamestate_init(argc, argv);
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struct gfx_state *s = gfx_init(g);
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int game_running = true;
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